Cube Master was founded in 2013, by several talented artists with the aim of developing new experimental and artistic techniques of 3D animation. In addition to 3D animation, We have the passion to do game arts such as 3D modeling, texturing, rigging, animating, and production of professional game cinematic.

We strongly believe in teamwork! It’s possible to find more accurate solutions by using teamwork, like “Cube” elements for simulating objects! By using more Cubes, it’s possible to simulate more complex objects with more precision!

Currently, besides our own projects, we accept cooperation with other studios and individuals to do their great art as outsourced services! It’s not important how big or small is your projects, we love to do any help we can!